[open workflow is starting up...]

Still alive!?

Jul 4, 2008

epic downtime

Hey folks (anyone who's still checking or subscribed that is)!

So I started working massive overtime and then my computer broke, and then I was too poor and tired to post blog entries. I've gotten a couple of weekends where I'm actually off work now, and hopefully soon I can get a new computer!

I'll want to overhaul the look of this space, and I'll be getting right back into posting music, and start catching up on film work. Also since I last posted, I've fallen into some actual paying graphic design work, some for a very interesting venture I'll talk more about when it launches, and some for a surprisingly dope local techno label called Klectic, which is run by a friend from work and his crew. More on that soon.

Peace
EKUNDAYO

Apr 25, 2008

its up!

http://www.tmupictures.com/subject.html

What I did: everything you hear aside from the music.

Apr 10, 2008

[N'Gai Coral is my ****ing hero.]

Real Talk arrives late to internet discourse on Race in Video Games! Film at 11!


MTV Multiplayer, the music network's video game focused blog, has been running a series on "Black Professionals in Games", kicking off with a fantastic interview with Newsweek's N'Gai Coral. GO READ IT.

It's a belated return to the all to quickly ignored controversy sparked by Capcom's Resident Evil 5 trailer which premiered this past summer. It showcased upcoming sequel's setting the Caribbean, and portrayed the white protagonist killing black zombies, which was originally commented on by many game news blogs, and then these posts where drowned comments full of the usual defensive rhetoric downplaying the significance of racial aspect of the trailer, calling "political correctness" fouls on the bloggers who drew attention to it, questioning weather racism is that big of a deal anymore, ad (literally) nauseum. I'm even nauseated just a bit by thinking about it again.

N'Gai is able to articulate exactly how this is all problematic, and in a very short space gives a clear, reasonable, and very balanced take on it. Yes, its just the trailer, and we don't know how the actual game will handle these images, but none the less, given the depth of the history involved, the way in which the trailer presents these images is irresponsible, and calls attention to the serious need for deeper understanding and engagement with this societies problems with race.

“It’s like when you engage that kind of imagery you have to be careful with it. It would be like saying you were going to do some sort of zombie movie that appeared to be set in Europe in the 1940’s with skinny, emaciated, Hasidic-looking people. If you put up that imagery people would be saying, ‘Are you crazy?’ Well, that’s what this stuff looks like. This imagery has a history. It has a history and you can’t pretend otherwise. That imagery still has a history that has to be engaged, that has to be understood. … If you’re going to engage imagery that has that potential, the onus is on the creator to be aware of that because there will be repercussions in the marketplace.”


OF COURSE - this fantastic article is itself a blog post, and quickly draws the exact same swarm of very carefully argued and even-toned comments that muted the impact of the original story. They calmly tell N'Gai he's overreacting. That's when my man draws his sword:

...As to your opinions on political correctness, and over-sensitivity, I’ll leave you to them. However, I will say that I find it interesting that in your world view, what’s required in order for us all to get along–to avoid “engender[ing] more resentment–is that I refrain from expressing my opinion in case you or others might consider it a “little trivial thing.” Or that I should somehow substitute your opinion of what are “egregious instances of racism or bigotry” for my own. That’s not going to happen. Ever.

Cheers,

N’Gai

Yeah! YEAAAH!



It's hard to think of a more cathartic blog reading moment, I can't even tell you.

I stopped reading the comments after that point, cause I'm sure the trolls will always have their last words. If you're still arguing with him after that, the hopes of a real discussion taking place will probably have to be deferred for a time.

The entire series on Black Professionals in Games is proving to be very interesting, and is definitely worth keeping an eye on all week. One post, an interview with "Tomb Raider" producer Morgan Gray, who is mixed, is lots of fun to read for his take on how the faceless, voiceless main character in many games is only an effective proxy for white male players. He also uses a fantastic phrase which nails the uniquely modern form of this disease that has sickened our culture for so long, the one I grew up surrounded in, the one I see online and at work and in public, which has touched literally everyone my age and younger more times than we can count: "Casual Racism"

It goes to the heart of what's really insidious about this new racism. It's not cross-burning, its not hate crime racism. It's the subtle, self propagating, the things we hear and don't react to as strongly as we used to, the jokes we're ok with we guess, the movies we don't question quite hard enough, the nightly news stories we've been trained to expect, the ways we have of closing our eyes to our own thoughts and actions when we should instead be examining them. Casual Racism.

Enough talk!
Anyone who read this far, thanks, and good luck. We all need it.

[ekundayo]

Apr 8, 2008

Still Living

I've been buried in work.

It only looks like it'll get worse - I was just asked in a voice mail, apparently without irony or hyperbole, to work "every day next month". Like as in all of them. We'll see.

Anyway, Subject is finished! At least for me. We did a final mix a couple weeks back. And I'm pleased to announce that it features the voice talents of the... what's the word I'm looking for? The Stupendous Ms. Emily Price, actress, singer, and world - class fire dispatch lady impersonator. You can see her currently at the Chicago Lyric Opera, supplementing the Chorus. Thank God. It needed some supplementing.

Anyway, It we had hoped Subject could hit the inter-webs last week, but some minor delays have prevented that for now. Very soon though, you'll get to see what I believe is my best sound design work to date, and quite a rattling little action/sci fi film, too. I'll post a link as soon as I can!

Other stuff is forthcoming. I was going to switch up the design here a day or two ago, but Blogger was coughing up error messages at me, and I didn't feel like getting into a fight with it. Some day soon, as a random-out-of-the-blue-dropped-in-my-lap-by-the-Allmighty graphic design project I'm working on is re-energizing the visual side of my brain like crazy. Thats a very exciting thing and I'll post info on that as soon as it's ripened to the point where it can be talked about and shown.

Yeah!

[ekundayo]

Mar 24, 2008

theme for the new year

my idea with this open workflow concept was to show the "in" side as well as "out"... my moods and directions, thoughts, art of any kind that sucks me in or lifts me up, and in this case, tracks that come along and capture what I'm feeling in a moment better than anything I've learned to make myself...

oh. its really long by the way. hit up the first minute and a half if you're in a hurry, you'll get the idea.

Animal Collective
- "Fireworks"









this is me right now...
punchy, crazy, loud, hopeful, a little angry, a little desperate, a little euphoric, running in some circles, eating up some time... but going in the right directions, buzzing with some kind of energy, just sick enough of the past to maybe find the future.


Mar 20, 2008

[construction]

I'm messing with templates and new layouts, but since it turns out blogger's web based system is kinda wack, you'll probably see a lot of crap moving around or getting ugly until I figure it all out. I'm looking for something good and minimal that I can modify easily... something that feels a little more welcoming and vibrant than what I've got now, yet still not loud or crazy enough to distract from the actual posts.

I'm also moving towards translating my visual style (see flickr sidebar) into motion. This means 3D, so I'm trying to teach myself to use Blender which is, as it claims, free, open source, flexible, and powerful, but not precisely what I'd call "intuitive".

Also, I'm swamped and exhausted, so this is all going to take a while.

The good news is we're perhaps a week from finishing both Subject and Budd, both mentioned in my Project Roundup post, so hopefully I can post links or the actual videos here very soon.

[ekundayo]

Mar 14, 2008

[new beat]

Ekundayo - my computer is fixed and I made this beat in 20 minutes








So, to give you a little insight into the naming process for this one, I think the main reason I decided to call it "my computer is fixed and I made this beat in 20 minutes" was because my computer is fixed and I made it (this beat) in 20 minutes. I think that's the best way of describing it. Oh, by the way, the second half is much better, so don't turn it off until then. Really.

[ekundayo]